Chong Zhou

Software Engineer 4 at Broadcom

Prague, Czechia
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Summary

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Senior
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Top School
Chong Zhou is a pragmatic software engineer with 10+ years building high-performance C/C++ systems for mainframe and distributed environments, currently contributing to Broadcom’s OpenMainframe/Zowe efforts from Prague. He brings deep experience in build engines, program profiling and debugger tooling, and has been one of the initial architects of a modern script-based mainframe build product. Comfortable across Windows and Linux stacks, he also leverages JavaScript, Java and Go where needed and has led small teams to ship consumer-facing multimedia software earlier in his career. Known for digging into low-level debugging and performance problems, he blends hands-on coding with a strong operational mindset and a long-term commitment to craftsmanship.
code10 years of coding experience
job17 years of employment as a software developer
bookBachelor of Science (BSc), Computer Science and Technology, Bachelor of Science (BSc), Computer Science and Technology at North China University of Technology
bookMaster of Science (MSc), Computer Game Engineering, Master of Science (MSc), Computer Game Engineering at University of Newcastle-upon-Tyne
languagesEnglish, Chinese, c and c plus plus
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Stats
661reputation
480kreached
7answers
15questions
Badges
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Github Skills (34)

spelling10
3d-renderer10
jar9
executable-jar9
renderer9
pipeline8
ascii-art7
camera6
callstack6
documentation6
http-server6
android6
profiling6
java6
actionlistener6

Programming languages (5)

JavaC++SCSSJavaScriptGo

Github contributions (5)

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CallMeZhou/Puresoft3D

Jan 2016 - Dec 2021

Contributions:23 commits, 24 pushes, 2 branches in 5 years 11 months
3d-rendererpipelinegraphics-pipelinerendererprogrammable
CallMeZhou/calc

Nov 2021 - Feb 2022

An elegantly implemented toy HTTP server for C and C++
Contributions:47 commits, 2 PRs, 24 pushes in 3 months
cppascii-arttoyserverhttp-server
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