Summary
Chris Anderson is a seasoned software engineering leader with over two decades of experience building UI platforms, developer tools, and multimedia experiences across Microsoft and Meta. Currently VP of Software Engineering at Microsoft, he has architected and shipped large-scale systems in C++, Java, C#, and JavaScript while leading globally distributed teams and cross-product initiatives. His career highlights include shaping XAML/Avalon, WinJS, and Windows media/photo experiences, and later driving AR/VR and AI programmability work in Meta Reality Labs and gaming. A practiced public speaker who has presented to audiences up to 8,000, Chris combines deep hands-on engineering with people-first leadership that emphasizes learning, fun, and work/life balance. Based in Redmond, he channels a long-standing passion for photography and videography into building photo and video experiences and even contributes to Unreal Engine work through PrismaticStudios. Colleagues know him for turning complex platform problems into practical, widely adopted solutions while keeping engineering culture inclusive and sustainable.
11 years of coding experience
29 years of employment as a software developer
Computer Science, Computer Science at University of Washington
Associate of Arts and Sciences (A.A.S.), Associate of Arts and Sciences (A.A.S.) at Everett Community College
English