Chris Byler

Solutions Architect at geniant

Las Cruces, New Mexico, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Chris Byler is a Solutions Architect and UI-focused systems engineer with a decade of experience building high-performance front-end experiences and production-grade AI systems. He blends deep UI craftsmanship—spanning WebGL, React, Unity, and custom frameworks—with four years of hands-on applied AI research in RAG, context engineering, distributed LLMs, and hardware tuning to boost model scalability and latency. At geniant he designs distributed AI workflows and multimodal integrations while championing AI-first DevOps and developer experience pipelines that materially increase team velocity. Comfortable across low-level graphics pipelines and cloud-native deployments, he excels at making complex data and human-AI interactions feel intuitive through thoughtful visualization and interface design. Based in Las Cruces, NM, Chris pairs relentless curiosity with pragmatic systems engineering to move experimental ML research into reliable production.
code10 years of coding experience
job13 years of employment as a software developer
bookElectrical Engineering, Math, Engineering, Computer Science, Electrical Engineering, Math, Engineering, Computer Science at The University of Texas at Dallas
languagesEnglish
github-logo-circle

Github Skills (70)

svg10
simplify10
javascript-objects10
javascript9
3d9
canvas9
wgsl9
webgl9
typescript9
virtual-reality9
threejs8
react8
redux8
augmented-reality8
scaffold8

Programming languages (8)

TypeScriptJavaC++JavaScriptVueLuaHTMLPython

Github contributions (5)

github-logo-circle
vega-studio/deltav

Feb 2018 - Apr 2022

A Webgl framework to simplify the connection of Javascript objects to the gpu
Contributions:1129 commits, 190 PRs, 239 pushes in 4 years 2 months
webglgpujavascriptwebgl2webgpu
Diniden/signal-processing

Jul 2019 - Oct 2023

Library to contain my work on signal-processing operations I use in many circumstances
Contributions:4 PRs, 14 pushes, 3 branches in 4 years 4 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial