Chris C is an embedded systems engineer with 13 years of hands-on experience designing and shipping hardware-software products across industries, currently building RF-focused solutions at FIRST RF and teaching graduate electrical engineering at the University of Colorado Boulder. He excels across the full embedded lifecycle—from circuit and PCB considerations to low-level firmware—and has held senior roles at Copper Labs and Eaton where he tackled complex firmware and systems integration challenges. Comfortable in fast-paced environments, Chris pairs practical, results-driven engineering with a curiosity for novel techniques and continuous learning. His background includes customer-facing technical roles (Apple Genius), giving him a pragmatic perspective on usability and support in product development. Based in Arvada, Colorado, he also maintains an alternate GitHub persona (llvm-beanz), suggesting an interest in tooling or compiler-related experimentation beyond day-to-day work.
13 years of coding experience
5 years of employment as a software developer
Bachelor of Science - BS, Bachelor of Science - BS at University of Colorado Boulder
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Contributions:1 review, 1 commit, 1 PR in 1 day
directx-shader-compilercppclangbgfxhosts
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.