Chris Cox

Software Engineer at Google

San Francisco, California, United States
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Summary

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Rockstar
🎓
Top School
Chris Cox is a seasoned software engineer with over 16 years building high-scale, real-time mobile experiences and distributed systems, now contributing iOS expertise at Apple after a 12+ year tenure leading iOS engineering across multiple Google products. He specializes in iOS architecture, Swift/Swift Concurrency modernization, low-latency media pipelines (WebRTC), and performance optimization for products serving millions daily, and helped maintain Google’s Material Components for iOS. Chris combines hands-on product work—founding startups, shipping Squarespace’s mobile apps, and creating consumer tools like CommandIt and Sportpoolz—with deep systems design for reliability, testability, and cross-platform delivery. He has a proven track record modernizing large Objective-C codebases to Swift, designing FDA-regulated health workflows, and architecting real-time video creation and adaptive streaming. Based in San Francisco, he experiments at the intersection of mobile, AI, and developer tools, often exploring agent-driven workflows and local/cloud model integrations.
code12 years of coding experience
job22 years of employment as a software developer
bookBachelor of Science - BS, Bachelor of Science - BS at University of Phoenix
bookMaster of Science - MS, Master of Science - MS at Georgia Institute of Technology
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Github Skills (7)

uid10
objective-c10
ios10
front-end-development10
material-components10
swift9
ui-design8

Programming languages (5)

TypeScriptJavaShellObjective-CElixir

Github contributions (5)

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[In maintenance mode] Modular and customizable Material Design UI components for iOS
Role in this project:
userMobile Developer (iOS)
Contributions:107 commits, 4 PRs, 5 branches in 1 year 6 months
Contributions summary:Chris primarily contributed to the Material Components for iOS library. Their work involved updating and adding components, such as modifying typography prefixes and adding a ScrollView Delegate Multiplexer and a Sprited Animation View. These changes included modifying and creating .m and .h files, and updating example code. The user also updated test expectations.
objective-cmaterial-componentsmaterialmaintenance-modecustomizable
A hosted remote controller for a Remixer target app.
Contributions:4 releases, 46 commits, 2 PRs in 4 months
remote-controllerhostedremixercontroller
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Chris Cox - Software Engineer at Google