Chris Gorman

CTO at Cinnafilm, Inc.

Portland, Oregon, United States
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Summary

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Senior
Chris Gorman is a seasoned CTO and graphics software veteran with 13+ years leading GPU-accelerated product development for broadcast and film, and prior architecture experience at Intel dating back to the 1990s. He specializes in realtime 3D graphics, advanced DX9/10 shader development, GPGPU algorithms, and high-performance, multithreaded implementations for tasks like motion-compensated framerate conversion, deinterlacing, HDR conversion, and film-grain simulation. At Cinnafilm he directs engineering of SaaS and self-hosted solutions that repair pulldown cadence and remove or synthesize grain while preserving detail, translating research-grade algorithms into reliable production software. Known for squeezing maximum performance from GPUs and CPUs alike, he blends low-level graphics and compression expertise with pragmatic product delivery. Based in Portland, Oregon, he applies a long arc of industry experience to solve real-time video and computer vision challenges at scale.
code13 years of coding experience
job15 years of employment as a software developer

Github contributions (1)

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engineergorman/lpc1114fn28

Apr 2013 - Dec 2014

Contributions:18 commits in 1 year 8 months
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Chris Gorman - CTO at Cinnafilm, Inc.