Chris Horner is an Android-focused product engineer with 11 years of experience designing delightful mobile experiences and leading Android teams from startup to scale. He has deep, native Android expertise—built on an early university project creating a game engine—and has guided platform and design-system work at companies including Gridstone, Itty Bitty Apps, and Cash App. Known for prioritizing polished user interactions over raw data plumbing, he repeatedly goes the extra mile to make interfaces feel "just right." His freelance work includes The Whole Pantry app, which was featured in Google's Beautiful Design collection, demonstrating a knack for marrying design and engineering. Based in Melbourne, he blends hands-on implementation with leadership in Android architecture and design systems. Outside product work he still aims to return to game creation, reflecting a long-standing interest in interactivity and play.
11 years of coding experience
14 years of employment as a software developer
Bachelor of Multimedia (Games & Interactivity) / Bachelor of Science (Software Engineering), Computer Software Engineering, Bachelor of Multimedia (Games & Interactivity) / Bachelor of Science (Software Engineering), Computer Software Engineering at Swinburne University of Technology
Contributions:33 commits, 30 pushes, 1 branch in 5 days
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