Principal Software Engineer at Blizzard Entertainment
Lake Forest, California, United States
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Summary
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Senior
Chris Jacobson is a Principal Software Engineer with over two decades of experience building networking, multiplayer, and online services across PC, console, and server platforms. He has led networking and systems engineering for major titles like Diablo IV, Overwatch, and multiple Diablo and Command & Conquer releases, with deep expertise in client/server comms, encryption, PSN/XBL integration, and high-availability back-end services. Comfortable across low-level sockets and assembly debugging to high-level service APIs and database integrations, he combines hands-on engineering with light technical-director responsibilities in planning and scheduling. At Blizzard he’s driven reliability and DevOps improvements for Battle.net while architecting cross-service server-to-server integrations. Based in Lake Forest, CA, he’s known for solving tricky platform-specific networking challenges and shipping live services at scale.
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Chris Jacobson - Principal Software Engineer at Blizzard Entertainment