Chris Lockwood

Senior Software Engineer at Riot Games

Santa Monica, California, United States
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Summary

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Senior
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Top School
Chris Lockwood is a senior gameplay engineer with 11 years of experience shipping playable systems across AAA and live-service titles, currently building at Riot Games. He blends deep Unity3D and C# expertise with networking, ECS design, and 3D math to deliver gameplay, UI, and tooling that span client and server concerns. His background includes full-stack work from MySQL schema normalization to client-side UI and integrating networking APIs, and he’s comfortable with Perforce/Git workflows in collaborative, cross-discipline teams. Past roles at Scopely, Infinity Ward, and Wavedash show a balance of feature development and tooling, while his time as a hacker-in-residence and tutor highlights a knack for teaching and simplifying complex concepts. Notably, he pairs a Physics BA with hands-on UX/UI sensibilities and a love of coding, making him equally effective in prototyping and production.
code11 years of coding experience
job7 years of employment as a software developer
bookHack Reactor
bookBachelor of Arts (BA) Physics, Bachelor of Arts (BA) Physics at Hamilton College
bookMonta Vista High School
languagesGerman, Spanish, English
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Github Skills (19)

archived10
openxml10
api10
composite10
design-patterns9
powershell9
appsource8
microsoft7
css7
ux-design6
azure4
microsoft-azure2
formatting2
javascript2
google-charts2

Programming languages (2)

CSSJavaScript

Github contributions (5)

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cwlock/portfolio

Mar 2016 - Dec 2016

Contributions:68 pushes, 4 branches in 9 months
cwlock/office-js-docs

Mar 2017 - May 2017

Contributions:28 pushes in 2 months
powershellmicrosoft-officeadd-insinsmicrosoft
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Chris Lockwood - Senior Software Engineer at Riot Games