Chris Luangrath

Associate Software Engineer

American Fork, Utah, United States
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Summary

👤
Senior
🎓
Top School
Chris Luangrath is an Associate Software Engineer with nine years of hands-on experience building tools and gameplay systems, currently contributing to WB Games / Avalanche after a production-pipeline role at BYU. He specializes in Unreal Engine (Blueprints and C++), with solid familiarity in Java, C#, and Python, and has practical experience managing Helix Core servers and multiplayer systems. His work spans production pipeline engineering, Perforce administration, and interactive installations—like a UE5 drone simulator and 3D fractal viewer showcased on BYU’s lobby display. Comfortable moving between gameplay programming and tooling, he brings an animation-aware perspective that helps bridge technical and artistic teams.
code9 years of coding experience
job4 years of employment as a software developer
bookLone Peak High School
bookComputer Science, Computer Science at Brigham Young University
languagesThai, English, Lao
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Github Skills (18)

robotics10
simulator10
reinforcement-learning-environments10
reinforcement-learning9
simulation9
substance9
computer-vision9
drones8
ai8
cg7
nuke7
houdini7
maya7
unreal-engine-46
airsim5

Programming languages (6)

TypeScriptC++ShellJavaScriptMathematicaPython

Github contributions (5)

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https://chris_luangrath.github.io
Contributions:6 PRs, 177 pushes, 7 branches in 6 years 3 months
game
Contributions:51 pushes, 1 branch in 8 months
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