Chris Payne is a veteran game developer and studio director with roots in the industry dating back to 1996, blending deep technical skills in C/C++ and console/VR optimisation with strong game design and UI expertise. He has led teams and shipped work across blockbuster licensed titles and narrative-driven indie projects, co-founding Quantum Soup Studios and currently directing Patternwalk Studios while hosting Game Dev London. His portfolio spans complex systems engineering—terrain and performance work for VR on Quest—as well as virtual camera direction and video editing, reflecting his interdisciplinary interest in storytelling across games, film and roleplaying. Comfortable switching between hands-on programming and creative direction, he has a track record of delivering both contract and in-house titles for well-known IPs. Based in Swindon with a BSc in Computer Science from Nottingham, he also makes short films in his spare time, exploring techniques that inform immersive gameplay. An appetite for convergence—bringing cinematic tools to game mechanics and vice versa—drives his ongoing work.
8 years of coding experience
29 years of employment as a software developer
BSc, Computer Science, BSc, Computer Science at University of Nottingham
A Level Pure & Applied Maths, Physics and English, A Level Pure & Applied Maths, Physics and English at Sandhurst Comprehensive School
Read-only preview builds of Cultist Simulator for the convenience of modders and the curious.
Contributions:164 commits in 11 months
buildsmoddersconveniencesimulatorread-only
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.