Summary
Chris Pillion is a Software Developer IV with 9 years of cross-disciplinary engineering experience, now based in Bend, Oregon, who combines deep C++ and TypeScript expertise with a strong focus on 3D/CAE visualization toolkits. He has architected full-stack visualization solutions and native libraries for both web and desktop while consulting with partners to integrate complex SDKs like HOOPS and Parasolid into production engineering workflows. Prior roles range from mission-critical flight-control software at United Launch Alliance to leading CAE product development at Tech Soft 3D, reflecting a rare mix of aerospace systems rigor and modern web-native engineering. Chris is motivated by building maintainable, high-performance solutions that improve team workflows and reduce long-term maintenance cost. He values direct feedback and team morale, preferring modest, hardworking teams in productive environments. Outside core duties he pushes himself into new domains and tools, often turning partner challenges into demo applications and lasting platform improvements.
9 years of coding experience
15 years of employment as a software developer
Bachelor of Science (B.S.) Aerospace Aeronautical and Astronautical Engineering, Bachelor of Science (B.S.) Aerospace Aeronautical and Astronautical Engineering at University of Maryland
Master of Engineering (M.Eng.) Computer Science, Master of Engineering (M.Eng.) Computer Science at University of Colorado Boulder