Contract Software Engineer at The Coffee Industrial Complex
Portland, Oregon, United States
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
Chris Pugh is a veteran independent game developer and contract software engineer with over a decade of production experience and two decades of hobbyist game creation. He combines deep graphics and driver expertise—formerly on AMD’s OpenGL workstation team and now contracting at Intel—with hands-on engine work as founder of Virtuoso Engine and creator of the retro FPS Killing Baby Hitler. Comfortable across custom engines, Unity, iOS/Android and low-level device drivers, he bridges systems programming and game design to ship playable, performant experiences. Based in Portland, he also runs The Coffee Industrial Complex doing bespoke game and app contracts, and his public work and tools are available on GitHub. An uncommon blend of driver-level graphics knowledge and solo indie development gives him a rare ability to optimize tech for creative gameplay.
12 years of coding experience
13 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at University of Central Florida
Contributions:30 pushes, 1 tag in 9 years 2 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.