Chris Ridenour is a founder and seasoned software leader with 14 years of experience building consumer and startup-focused products, currently shipping indie games (Drift: Space Survival v1.0 and Dome Keeper v5.0 multiplayer) from Cincinnati. He blends backend systems and game development expertise—contributing GDExtension work for SQLite in Godot—with a history of scaling APIs, real-time event systems, and recommendation algorithms across startups he co-founded and led as CTO. His career spans consumer apps, AI for real estate, and developer tooling, including transitioning mobile-first products to API-driven architectures and shipping patented media delivery systems that handled event-scale traffic. A pragmatic engineer and entrepreneur, he favors shipping iterative product updates and architecting durable systems, and he balances that drive with life as a dad of three.
14 years of coding experience
15 years of employment as a software developer
BS Mechanical Engineering, BS Mechanical Engineering at University of Cincinnati
Contributions:8 commits, 9 PRs, 16 comments in 4 months
Contributions summary:Chris focused on enhancing the functionality of the SQLite wrapper for the Godot game engine. They implemented the use of shared in-memory databases, updating the `gdsqlite.cpp` source file. They also updated the project's build system and GDExtension code, making adjustments to the `gdsqlite.gdextension` file and renames from godot-cpp. Additionally, the user checked the size of `PACKED_BYTE_ARRAY` before binding to parameters to avoid indexing errors.
PostGIS support for Go. Works with any Postgres driver.
Contributions:1 release, 5 commits, 2 PRs in 2 years 3 months
golangpostgisdatabasepostgrespostgresql
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.