Chris Rivers

Founding IOS Engineer at Hacking With Swift Live

Bristol, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Chris Rivers is a founding iOS engineer with eight years of focused mobile development experience and nearly a decade in product-driven engineering roles, now building AI-powered human performance coaching at Pinnacle. He has led mobile teams and cross-platform SDK delivery for spatial AR navigation at Hyper (formerly Dent Reality), and previously advanced iOS work at Dyson and Future plc, bringing deep expertise in AR, IoT, digital audio and location technologies. Chris combines hands-on engineering with team leadership—co-organising the global Hacking With Swift Live conference aligns his technical advocacy with community-building and charitable impact. His background in music technology and early career in pro audio sales give him a practical, user-centred approach to audio and sensor-driven features that many mobile engineers lack. Based in Bristol, he excels at turning experimental technologies into robust, production-grade mobile experiences.
code8 years of coding experience
job6 years of employment as a software developer
bookDauntsey's School, Wiltshire
bookBachelor of Science (BSc), Music Technology, Bachelor of Science (BSc), Music Technology at Staffordshire University
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Github Skills (22)

ios10
dotnet10
xna10
monogame10
swift10
macos10
csharp10
game-engine9
openal9
objective-c9
cross-platform9
linux9
windows9
3d9
game-development9

Programming languages (3)

C#C++Kotlin

Github contributions (5)

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Lofionic/eta

Mar 2022 - Jun 2024

Contributions:3 pushes in 2 years 3 months
Lofionic/pop

Oct 2019 - Oct 2020

An extensible iOS and OS X animation library, useful for physics-based interactions.
Contributions:4 pushes, 4 branches in 11 months
physicsinteractionanimationos-xinteractions
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