Summary
Chris Rolfs is a Front End Engineer with 12 years of experience designing and building web and game products, currently shaping ad-facing interfaces at Facebook in Mountain View. He combines strong front- and back-end web skills with a game-design background (BS in Video Game Design), bringing a designer’s attention to interaction and rapid prototyping discipline to production UIs. Prior roles span senior agency work, freelance development, and teaching—he’s instructed full-stack web curricula and intro game programming, which sharpens his ability to explain complex concepts and mentor others. He co-founded a small studio that produced a dozen rapid-prototype games, reflecting a bias for shipping iterative, playable results. Comfortable across JavaScript, PHP, Node.js and game tooling, he blends product-minded engineering with hands-on implementation to move projects from concept to launch.
12 years of coding experience
7 years of employment as a software developer
Bachelor of Science, Video Game Design, Bachelor of Science, Video Game Design at Champlain College
Computer Programming, Computer Programming at Seacoast School of Technology