Chris Toups

AI & Gameplay Engineer at inXile Entertainment

New Orleans, Louisiana, United States
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Summary

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Senior
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Top School
Chris Toups is an AI & Gameplay Engineer with 11 years of experience building interactive systems and emergent AI for games, currently working on an unannounced Unreal Engine 5 title at inXile Entertainment. He has shipped gameplay and AI systems on projects like The Bard's Tale IV and Frostpoint VR, blending practical C++/UE expertise with a designer-minded approach to player experience. Based in New Orleans, he started his career honing full-stack web and database fundamentals during an internship developing CivicSource®. Though not prolific on GitHub, he emphasizes focused, high-impact contributions and prefers other version control workflows in production. Colleagues describe him as a pragmatic problem-solver who balances technical depth with playable, polished systems.
code11 years of coding experience
bookBachelor of Applied Science (B.A.Sc.), Computer Science, Bachelor of Applied Science (B.A.Sc.), Computer Science at University of New Orleans
languagesEnglish

Github contributions (5)

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CToups/CToups.github.io

Feb 2017 - Mar 2017

Contributions:18 pushes in 1 month
Deep-Phield-Softworks/NITW

Sep 2015 - Sep 2015

Contributions:7 commits, 6 pushes, 1 branch in 6 days
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Chris Toups - AI & Gameplay Engineer at inXile Entertainment