Chris Wedin

Game Developer at Starbucks

Cambridge, Massachusetts, United States
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Summary

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Senior
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Top School
Chris Wedin is a self-taught game developer with a BS in Physics from Boston University and nine years of hands-on experience building tools, QA workflows, and procedural mesh systems. Based in Cambridge, MA, he combines a strong object-oriented programming foundation with research-honed problem solving from internships at Boston University and CERN. As an independent developer since 2020, Chris has delivered practical game tooling and prototypes that emphasize automation and repeatable pipelines. His background in physics gives him an edge in simulation-driven features and mathematical rigour, while part-time roles in service environments demonstrate reliability and strong communication with cross-functional teams. He is eager to move into a professional studio role where he can scale his technical contributions and collaborate on production-quality titles. Examples of his work are available on GitHub and he is responsive to outreach at cmwedin@gmail.com.
code9 years of coding experience
bookBachelor’s Degree, Physics, Bachelor’s Degree, Physics at Boston University
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Github Skills (22)

scriptable9
game-development8
spawn8
architecture8
pattern7
package7
unity3d7
command-pattern7
steam6
perlin-noise6
noise5
inky5
compatibility5
noise-generator5
steamworks5

Programming languages (4)

C#C++CInk

Github contributions (5)

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cmwedin/CommandPattern

Aug 2022 - Oct 2022

A small package providing tools for quickly implementing the command pattern in unity with support for commands that are optionally failable or undoable.
Contributions:1 release, 206 commits, 89 PRs in 2 months
composite-patterncommandpatternunityunity3dpattern
cmwedin/CardEngine

Jun 2022 - Sep 2022

This is a package to provide cross project functionality for deck builder based game shuch as architecture for cards, card effects, and scriptable objects for storing card data
Contributions:259 commits, 83 PRs, 238 pushes in 3 months
ecsdeckscriptablestoringbuilder
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Chris Wedin - Game Developer at Starbucks