Christella D is a QA-focused engineer with 11 years of experience and a strong iOS engineering background, now based in New York. She has shipped consumer-facing features and accessibility improvements at scale for brands like Nike and Kickstarter, rebuilding internal tools in SwiftUI and raising organization-wide accessibility scores. Comfortable across the stack from automation and end-to-end testing to UI/UX and payment integrations (Stripe), she blends hands-on development with rigorous quality and process improvements. Her contributions to the open-source Kickstarter iOS app include feature work, accessibility fixes, tests and refactors, reflecting a practical commitment to maintainable code. Known for cross-functional collaboration with Product, Accessibility, QA and retail teams, she also led a small external engineering team and introduced mock testing to stabilize delivery.
11 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree Accounting, Bachelor’s Degree Accounting at St. John's University
Kickstarter for iOS. Bring new ideas to life, anywhere.
Role in this project:
iOS Mobile Developer
Contributions:163 commits, 300 PRs, 1057 pushes in 3 years 7 months
Contributions summary:Christella primarily contributed to the iOS mobile application for Kickstarter. Their commits focused on implementing features and making improvements to the backing screen, including the creation of the backing view model, tests, and UI elements. They also addressed accessibility concerns within the application, adding appropriate labels and traits to improve user experience. Additionally, the user made code refactoring and style changes.
Kickstarter for iOS. Bring new ideas to life, anywhere.
Contributions:58 commits in 5 months
anywhereswiftioskickstarterlife
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