Christen Lofland

Lead Software Engineer at AT&T

Wichita, Kansas Metropolitan Area United States
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Summary

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Senior
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Top School
Christen Lofland is a Lead Software Engineer with 11 years of full-stack experience and two decades of systems and operations background, currently building internal platforms and automation at AT&T. He designs and ships tools that automate administrative workflows, data integrations (SQL, Oracle, MSSQL, SOAP) and safe operational tasks like patching and reboot orchestration, while also managing server builds and deployments. Skilled across React, Node.js, PHP/Laravel and Unix administration, he blends developer and DevOps responsibilities to reduce toil and improve reliability. Outside enterprise work he contributes to the Godot Engine demo projects, fixing rendering and compatibility issues—evidence of hands-on game-engine and hobby-robotics interests that inform his practical problem-solving. Based in the Wichita metro area, he pairs deep operational knowledge with a pragmatic focus on multiplying team effectiveness through automation.
code11 years of coding experience
job18 years of employment as a software developer
bookFront-End Web Developer Nanodegree, Web Development, Front-End Web Developer Nanodegree, Web Development at Udacity
bookAssociates, Telecommunications, 4.0, Associates, Telecommunications, 4.0 at Pace University
bookNo degree completed., Web Development, No degree completed., Web Development at Fort Hays State University
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Stackoverflow

Stats
121reputation
122kreached
3answers
1question
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Github Skills (19)

godot10
2d-game10
gdscript10
2d10
game-dev9
x3d9
3d9
game-development9
3ds9
ui-design7
front-end-development7
uid7
nvm6
ros6
jestjs6

Programming languages (22)

C#JavaCSSC++CMakeGoHTMLGDScript

Github contributions (5)

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Demonstration and Template Projects
Role in this project:
userFull-stack Developer (focus on Godot game engine)
Contributions:3 reviews, 9 PRs, 10 comments in 5 months
Contributions summary:Christen primarily contributed to fixing and updating demo projects within the Godot Engine. Their work involved addressing font-related issues in various demos, including the "Dodge the Creeps" and "Finite State Machine" examples, ensuring proper functionality and compatibility with newer Godot versions. The user also removed unnecessary elements and corrected rendering issues in other projects, like the Dynamic Tilemap Layers demo. These updates involved code modifications to existing Godot scenes, materials, and project configurations, showcasing their proficiency in using the Godot game engine and its related features.
templategodot3godot
chrisl8/crater-manipulator

Jan 2024 - Feb 2025

Contributions:139 pushes in 1 year 1 month
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Christen Lofland - Lead Software Engineer at AT&T