Christian Chomiak

Gameplay Programmer at MachineGames

Sweden
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Summary

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Senior
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Top School
Christian Chomiak is a gameplay programmer with 13 years of industry experience, blending indie agility and AAA polish across studios like MachineGames, Darewise Entertainment, and Rockstar Games. He specializes in designing and implementing gameplay systems that translate design vision into engaging, playable features, with a strong background in Unity and C# from early mobile and freelance projects. Academically grounded with a First Class Master’s in Computer Game Engineering and a Computer Engineering bachelor’s, he brings both theoretical depth and pragmatic engineering to complex game challenges. Based in Sweden, he balances technical rigor with a designer-minded approach and a playful creativity—he jokes about "eating pizzas 8-bits at a time," signaling a long-standing passion for games beyond the job.
code13 years of coding experience
job7 years of employment as a software developer
bookBachelor's Degree, Computer Engineering, Bachelor's Degree, Computer Engineering at Universidad Simón Bolívar
bookMaster’s Degree, Computer Game Engineering, First Class (with Distinction), Master’s Degree, Computer Game Engineering, First Class (with Distinction) at Newcastle University
languagesSpanish, English, Italian
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Stackoverflow

Stats
21reputation
7kreached
1answer
1question
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Github Skills (7)

unity-game-engine6
ghost6
keyboard6
directinput6
oculus4
sdk4
virtual-reality3

Programming languages (1)

C#

Github contributions (5)

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christianchomiak/pegasus

Feb 2020 - Jun 2022

Ghost Theme
Contributions:13 releases, 91 commits, 67 pushes in 2 years 4 months
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christianchomiak/yippee-s

Feb 2015 - Feb 2015

Contributions:28 commits, 31 pushes, 1 branch in 25 days
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Christian Chomiak - Gameplay Programmer at MachineGames