Christian Costa

Digital Physical Implementation Engineer

Grenoble, Auvergne-Rhône-Alpes, France
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Summary

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Senior
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Top School
Christian Costa is a seasoned Digital Physical Implementation Engineer with 14 years in semiconductor systems design and firmware, currently delivering MoCA network HW IP and SoC physical implementation at STMicroelectronics in Grenoble. He bridges digital and analog domains, taking mixed-signal SoCs from RTL through synthesis, place-and-route, and signoff while driving flow, methodology and automation including FPGA prototyping. His background spans firmware and HW roles—H.264 encoder DSP work, TV demodulation IP, and early USB/60 GHz transceiver FPGA design—giving him uncommon depth across verification, RTL-to-GDSII implementation, and low-power connectivity IP. An active contributor to open-source graphics compatibility (Wine d3dx9 fixes and RTX 3070 support), he combines practical system-level engineering with hands-on debugging and toolchain development. Comfortable leading small software teams and technical projects, he brings a pragmatic, tool-oriented approach to complex mixed-signal integration and performance optimization.
code14 years of coding experience
job16 years of employment as a software developer
bookMaster's degree, computer science for industry and instrumentation, B, Master's degree, computer science for industry and instrumentation, B at Engineer school ISTG / Polytech - Grenoble / France
bookAssociate's degree, Electrical and Computer Science for Industry Engineering, B, Associate's degree, Electrical and Computer Science for Industry Engineering, B at University Institute of Technology (IUT) - Annecy / France
languagesFrench, English, Portuguese, Spanish
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Github Skills (7)

c1710
c1110
graphics-programming10
wine10
directx10
image-processing9
opengl9

Programming languages (6)

C++ShellVHDLCVerilogPython

Github contributions (5)

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wine-mirror/wine

Sep 2020 - Dec 2021

Role in this project:
userBack-end Developer
Contributions:3 commits in 1 year 2 months
Contributions summary:Christian primarily contributed to the Wine project's DirectX implementation, specifically focusing on the d3dx9 library. Their work involved fixing bugs related to image handling (BMP and TGA formats) and graphics optimization, including improving the accuracy of D3DXGetImageInfoFromFileInMemory and adding a semi-stub for D3DXOptimizeVertices. The user also added support for a new Nvidia graphics card, the RTX 3070.
titan73/OpenROAD

Jul 2022 - Mar 2025

OpenROAD's unified application implementing an RTL-to-GDS Flow
Contributions:95 pushes, 37 branches in 2 years 8 months
rtlgdsworkbenchopenroaddm
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