Summary
Christian Larsen is a pragmatic lead software engineer with 11 years of experience designing and operating large-scale, cloud-native systems across gaming, marketing, and DevOps domains. Currently leading engineering for marketing activation at the LEGO Group, he previously architected and ran Vivox voice services at Unity that supported millions of concurrent users for titles like Fortnite and Valorant. He is fluent in Go, Erlang, Kubernetes and multi-cloud platforms, and balances hands-on development with cross-project architectural guidance and operational ownership. His background spans startups to enterprise, including building analytics dashboards for ML-driven network anomaly detection and automating release pipelines and infrastructure. Based in Copenhagen, he pairs a systems-oriented engineering mindset with a willingness to experiment with new technologies to find pragmatic solutions. An attention to detail from earlier roles in testing and data collection surfaces in his emphasis on reliability and measurable outcomes.
11 years of coding experience
7 years of employment as a software developer
Master of Science Global System Design, Master of Science Global System Design at Aalborg University
Studentereksamen English Social Science Math Physics, Studentereksamen English Social Science Math Physics at Silkeborg Gymnasium
Master of Information Technology (M.IT.) Business Informatics, Master of Information Technology (M.IT.) Business Informatics at James Cook University (Singapore Campus)
Danish, english (toefl ibt: 107/120), Swedish, Norwegian, German