Christian Ress is a seasoned software entrepreneur and engineer with 17 years of experience, co-founding and leading PlaytestCloud to help top game studios understand player behavior. Based in Berlin, he combines startup grit with enterprise-grade engineering from prior roles at NVIDIA and mental images, and has repeatedly launched ventures including fonie.de and Killing & Ress. Trained in software engineering with advanced study at Hasso Plattner Institute and an MS in Computer Science from UC Santa Cruz, he bridges research-led rigor with product-focused execution. Known for turning player insights into actionable product features, he brings a rare mix of game-industry domain expertise and low-level engineering discipline.
18 years of coding experience
11 years of employment as a software developer
Abitur, Abitur at Max-Reinhardt-Oberschule
Bachelor of Science, Software Engineering, Bachelor of Science, Software Engineering at Hasso Plattner Institute
A Pong game written in VHDL using a Xilinx Spartan 3 board. VGA + PS/2 Keyboard + Sound support.
Contributions:6 commits, 3 PRs, 2 pushes in 6 years 1 month
vgavhdlxilinx
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