Christoph Heiss

Linux Software Developer at Proxmox Server Solutions

Vienna, Austria
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Summary

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Rockstar
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Top School
Christoph Heiss is a Linux software developer based in Vienna with 11 years of hands-on experience building infrastructure and backend systems. Currently at Proxmox, he brings strong low-level Linux and database engineering skills honed previously at CYBERTEC and in infrastructure roles. An active open-source contributor, he has improved cross-platform compatibility and networking in projects like the OpenRW game engine and enhanced terminal editor tooling through robust refactors and test coverage. He combines practical systems debugging (including macOS-specific rendering fixes) with a disciplined approach to configuration and portability, reflecting his computer engineering background from TU Wien.
code11 years of coding experience
job1 year of employment as a software developer
bookVienna University of Technology
languagesGerman, English
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Github Skills (22)

c-language10
game-engine10
text-editor10
game-dev10
terminal-emulator10
terminal-application10
vim10
rust10
game-development10
cprogramming-language10
sdl9
configuration-management9
opengl9
yaml9
macos8

Programming languages (12)

TypeScriptCSSC++ShellRustCAstroJavaScript

Github contributions (5)

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rwengine/openrw

May 2016 - May 2020

OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Role in this project:
userBack-end Developer
Contributions:30 commits, 19 PRs, 38 comments in 4 years
Contributions summary:Christoph made several contributions focused on improving the cross-platform compatibility and functionality of the OpenRW game engine. They fixed OS X/Clang build errors, addressed configuration file paths for OS X, and replaced SFML libraries with SDL2. Furthermore, they implemented networking functionality by replacing SFML's networking implementation with a drop-in replacement and implemented opcodes for random number generation. Finally, they introduced pixel reading functionality and resolved a cutscene rendering issue specific to macOS.
theftrecreationc-plus-plusgrandmulti-platform
jmacdonald/amp

Nov 2020 - Jan 2021

A complete text editor for your terminal.
Role in this project:
userBack-end Developer
Contributions:9 reviews, 5 commits, 10 PRs in 1 month
Contributions summary:Christoph primarily focused on enhancing the terminal text editor, `amp`, by implementing new features and improving existing functionalities. Their contributions included refactoring the terminal screen handling using `termion`, adding a command for commenting out selections, and introducing a configuration option for syntax-specific comments. The user also addressed rendering issues and expanded test coverage, ensuring the stability and usability of the editor. Furthermore, they refactored the code to incorporate configuration options from a YAML file.
vimrustlinuxterminaltui
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