Summary
Christophe Savard is a game developer with 12 years of experience, currently building games and tools at Behaviour Interactive's Business Solutions unit. He brings deep Unity expertise since 2013 and professional Unreal Engine experience, complemented by C++/OpenGL background and strong Python skills. Christophe has a history of community-driven work—authoring several Kerbal Space Program mods and contributing to the core game—which reflects a blend of systems-level thinking and creative design. Based in Montreal, he pairs formal training in computer games, physics, and CS with ongoing personal Unity projects, showing a sustained commitment to craft and experimentation.
12 years of coding experience
Bachelor's degree, Computer Games and Programming Skills, Bachelor's degree, Computer Games and Programming Skills at Concordia University
Physics and Computer Science, Physics and Computer Science at Université de Montréal
PHYSICAL SCIENCES, PHYSICAL SCIENCES at Cégep Saint-Jean-sur-Richelieu