Christopher Addison

Senior Software Engineer at Unity

Montreal, Quebec, Canada
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Summary

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Senior
🎓
Top School
Christopher Addison is a Senior Software Engineer with 11 years of experience, currently building backend systems for Unity's DevOps version control and build automation web clients from his base in Montreal. A University of Washington CSE graduate, he has deep full-stack experience across C#, Go, and large codebases—having helped rewrite Unity's Collab client and modernize PlasticSCM’s web interface. He excels at shipping resilient backend services that integrate with complex front-end tooling and real-time collaboration features, work he began as a Cloud Services intern designing in-editor commenting with offline support. Known for attention to quality and pragmatic system design, he brings production-tested expertise from university projects through to large-scale cloud services.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor’s of Science, Computer Science, Bachelor’s of Science, Computer Science at University of Washington
languagesEnglish
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Stackoverflow

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Github Skills (34)

nodejs9
mongodb9
sqlite8
unity3d8
database8
azerothcore8
orm8
sql-server8
branches8
prisma8
mssql8
javascript8
mariadb8
mysql8
cockroachdb8

Programming languages (4)

C#TypeScriptJavaScriptKotlin

Github contributions (5)

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cse403trackforever/server2

May 2018 - Jun 2018

Server implementation for Track Forever
Contributions:35 commits, 7 PRs, 36 pushes in 20 days
javalanserver
chris-addison/gbe

Mar 2016 - Jun 2018

Contributions:2 PRs, 99 pushes, 4 branches in 2 years 3 months
gameboyemulatorgameboy-emulatorwipemulation
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Christopher Addison - Senior Software Engineer at Unity