Senior Augmented Reality Software Engineer at Apple
Sunnyvale, California, United States
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Summary
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Christopher Braff is a Senior Augmented Reality Software Engineer with 12 years of experience building AR systems, shipping 47+ games, and contributing to ARKit and Apple Arcade from Sunnyvale. At Apple he engineers cross-platform ARKit solutions for visionOS, iOS, and iPadOS, integrates Unity and Unreal, and reviews APIs to help third-party developers bring titles to Vision Pro. He is fluent in Swift, Objective-C, C#, C and Python, and combines low-level engine work with higher-level framework design informed by a background in QA, tooling, and game publishing. Previously at Unity and as a cofounder of KinifiGames he bridged engine development, test automation, and Steam/console integrations—an unusual blend that helps him spot practical developer needs early. Colleagues rely on him for pragmatic engineering reviews, WWDC content feedback, and delivering production-ready AR features under tight deadlines.
12 years of coding experience
8 years of employment as a software developer
Bachelors of Science, Game Design and Development, Bachelors of Science, Game Design and Development at Brown College
Bachelor's degree, Business Management & Information Systems, Bachelor's degree, Business Management & Information Systems at University of Maine at Presque Isle
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Christopher Braff - Senior Augmented Reality Software Engineer at Apple