Christopher Brandt

Technical Consultant at 1000shapes

Berlin, Germany
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Summary

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Senior
🎓
Top School
Christopher Brandt is a Technical Consultant and postdoctoral-trained computer graphics researcher based in Berlin with nine years of experience in geometry processing, physical simulation, model reduction, and inverse design. He earned a PhD cum laude from TU Delft and has driven research at EPFL and in industry, recently enabling real-time simulation of highly resolved fluids interacting with complex meshed deformable bodies. Comfortable bridging rigorous mathematical modeling and efficient, production-ready implementations, he publishes code—such as the RIM repository—demonstrating reproducible, high-performance simulation work. At 1000shapes he applies this blend of research and engineering to practical problems, bringing a rare mix of academic depth and hands-on consulting to graphics and fabrication challenges.
code9 years of coding experience
job3 years of employment as a software developer
bookMaster of Science - MS, Mathematics, Master of Science - MS, Mathematics at Freie Universität Berlin
bookDoctor of Philosophy - PhD, Computer Graphics, Cum Laude (Dutch Honorific), Doctor of Philosophy - PhD, Computer Graphics, Cum Laude (Dutch Honorific) at Delft University of Technology
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Github Skills (25)

delaunay-triangulation10
triangle10
robust10
delaunay10
computational-geometry9
triangulation9
cpp8
game-development8
game-engine7
open-source6
geometry-processing5
geometry5
godot4
cluster-computing4
mesh-processing3

Programming languages (3)

C++CMATLAB

Github contributions (5)

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RotateMe/RIM

Oct 2019 - Aug 2020

Contributions:3 commits, 2 pushes, 1 branch in 9 months
RotateMe/CDT

Mar 2021 - Nov 2022

C++ library for constrained Delaunay triangulation (CDT)
Contributions:2 pushes, 2 branches, 1 tag in 1 year 8 months
cppdelaunay-triangulationc-librarycdtc-plus-plus
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Christopher Brandt - Technical Consultant at 1000shapes