Christopher C is a software engineer with nine years of experience building full-stack systems across startups and enterprise teams, currently contributing at Stoke Space. He excels at both high-level architecture and hands-on implementation, rapidly iterating on features once he masters a toolset. Past roles include leading an engineering team at Splash Financial and shaping backend and frontend systems for an educational game startup, demonstrating a blend of leadership and product-minded engineering. He has practical experience in data pipelines, ETL, game tech (particles and shaders), and real-time application development. Based in Kansas City, Christopher pairs a BA in Entertainment Arts & Engineering with a Computer Science minor, bringing creative problem-solving typically found in game development to robust software products. Colleagues describe him as a curious, intuitive thinker who adapts quickly to new technologies and thrives on turning complex designs into polished implementations.
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