Christopher Corley

Sales Development Representative

Columbia, South Carolina, United States
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Summary

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Rockstar
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Top School
Christopher Corley is a bilingual sales development professional with 14 years of experience driving revenue growth and customer retention across telecom and state government sectors. He consistently overdelivers on quota—averaging 175% attainment and quickly outpacing new-hire benchmarks—while building trusted relationships with executives and public-sector partners to close high-value contracts. His background in state regulatory compliance and contractor prequalification gives him an uncommon edge when navigating government procurement and complex sales cycles. Equally at home mentoring peers and working the front line, he has shaped sales enablement strategies alongside senior leadership and trained dozens of new hires. Outside sales, Christopher contributes technical back-end improvements to open-source projects like Gensim and Bevy Rapier, signaling a pragmatic engineering curiosity that informs his analytical approach to prospecting and process optimization.
code14 years of coding experience
bookBachelor of Arts Spanish, Bachelor of Arts Spanish at Coastal Carolina University
languagesEnglish, Spanish
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Stackoverflow

Stats
751reputation
34kreached
5answers
0questions
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Github Skills (23)

physics-engine10
gensim10
integrate10
game-engine10
python10
game-dev10
machine-learning10
bevy10
physics10
natural-language-processing10
topic-modeling10
nlp10
rust10
game-development10
architecture9

Programming languages (17)

C#C++CSSRustGoHTMLJupyter NotebookTypeScript

Github contributions (5)

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dimforge/bevy_rapier

May 2022 - Dec 2022

Official Rapier plugin for the Bevy game engine.
Role in this project:
userBack-end Developer
Contributions:6 reviews, 14 commits, 6 PRs in 7 months
Contributions summary:Christopher primarily focused on modifying the core physics plugin, Bevy Rapier, for the Bevy game engine. Their contributions involve refactoring the plugin's system setup, including the addition of a `with_system_setup` method and related adjustments to stage management. Furthermore, the user refactored the plugin's code structure to improve modularity, adding the ability to choose if the physics systems run in the plugin or not, as well as modifying existing functions, and adding several new functions to the codebase.
bevyrustgame-developmentgame-enginerapier
piskvorky/gensim

Feb 2014 - Dec 2015

Topic Modelling for Humans
Role in this project:
userBack-end Developer
Contributions:65 commits, 10 PRs, 36 pushes in 1 year 10 months
Contributions summary:Christopher made several contributions focused on improving the LdaModel in the gensim library, specifically related to variational inference and topic modeling. They parameterized the variational magic numbers within the LdaModel, enabling greater control over the model's behavior during training. The user also refactored the model's rho calculation and corrected various issues in the corpus handling. Furthermore, they added and fixed a number of tests regarding different corpora in Gensim.
pythonword-similarityword-embeddingsdata-miningfor-humans
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Christopher Corley - Sales Development Representative