Summary
Christopher Keokot is a software engineer based in the San Francisco Bay Area with eight years of hands-on experience spanning software engineering, machine learning, and data science. A UC Berkeley EECS graduate, he has built production-facing systems and research tools during internships at Roblox, Boeing, Battelle, and NASA Glenn, including an open-source web app for visualizing CFD grids. He pairs strong engineering chops with academic research and teaching—having presented award-winning computational imaging work and tutored core CS and math courses. Comfortable moving between prototyping research projects and shipping scalable features, he brings a practical, interdisciplinary approach to solving complex problems. Notably, his background includes both cyber-microelectronics analytics and real-world game-engine development, reflecting an uncommon blend of safety-minded data work and interactive systems experience.
8 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS Electrical Engineering and Computer Sciences, Bachelor of Science - BS Electrical Engineering and Computer Sciences at University of California, Berkeley
Associate of Science for Transfer - AS-T Mathematics, Associate of Science for Transfer - AS-T Mathematics at Cosumnes River College