Christopher Kopic

CG Artist, Content Creator

Munich, Bavaria, Germany
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Summary

👤
Senior
🎓
Top School
Christopher Kopic is a Munich-based Houdini CG artist and educator with eight years of experience creating procedural visuals, producing in-depth tutorials for Entagma and teaching Houdini courses at the Bayerische Akademie für Fernsehen und Digitale Medien. He blends production work and pedagogy—publishing advanced PDG automation tutorials while remaining available for part-time freelance projects. His background in industrial and product design and hands-on lab roles with 3D printing and rapid prototyping give him a practical maker’s perspective that informs his procedural workflows. Comfortable both creating polished studio assets and breaking down complex techniques for learners, he is known for turning experimental generative ideas into reproducible pipelines.
code8 years of coding experience
bookIndustrie- und Produktdesign, Industrie- und Produktdesign at Bauhaus-Universität Weimar
languagesGerman, English
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Github Skills (3)

python2
plotly1
dates1

Programming languages (1)

Python

Github contributions (5)

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Following a tutorial by blenderfreak.com
Contributions:34 commits, 16 PRs, 12 pushes in 9 days
following-a-tutorialpythonfollowing
Contributions:5 commits, 4 pushes, 1 branch in 1 day
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Christopher Kopic - CG Artist, Content Creator