Christopher Mallery is a senior software engineer and entrepreneur with nine years of experience building and modernizing large-scale distributed systems, most notably leading the rapid redesign and deployment of Microsoft’s 24-year-old Iris delivery engine. He has driven high-throughput platforms that serve over 100,000 offers/ads per second across Microsoft surfaces, blended deep system architecture skills with hands-on implementation, and mentored engineers in SRE and distributed system best practices. As owner of RetroSpy Technologies he combines hardware design and open-source software to serve streaming communities and vintage-computing enthusiasts, reflecting a rare mix of production-scale cloud engineering and low-level hardware craftsmanship. Based in Redmond, he holds advanced degrees in computer science and brings a pragmatic, delivery-focused approach that thrives on replacing brittle legacy systems with robust, observable platforms.
9 years of coding experience
23 years of employment as a software developer
University of Washington
B.S., M.S., Ph.D., Computer Science, B.S., M.S., Ph.D., Computer Science at Washington State University
Live controller viewer for Nintendo consoles as well as many other retro consoles and computers. Includes viewer application for Windows, and Arduino sketch for hardware interface.
Contributions:80 releases, 1 review, 773 commits in 4 years 11 months
controllerwindowsretroarcadegenesis
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Christopher Mallery - Senior Software Engineer at Cognitiv