Christopher Poovey

Acoustics Software Engineer (Contractor With Volt) at Apple

Greater Seattle Area United States
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Summary

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Senior
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Top School
Christopher Poovey is an acoustics software engineer and composer with nine years of experience building spatial audio and room-acoustics prototypes for research and product integration at Meta Reality Labs and Apple. Trained as a music composition scholar (PhD/MMA) and experienced as a visiting professor, he bridges artistic practice and technical engineering to create tools and demos that serve both researchers and creative practitioners. His work spans real-time mixed-reality audio, advanced spatialization algorithms, and artist-facing software, with a background in electroacoustic composition and game scoring. Known for translating complex acoustic theory into practical prototypes, he often demonstrates novel audio techniques that accelerate product pipelines while retaining creative nuance.
code9 years of coding experience
job7 years of employment as a software developer
bookBachelor’s Degree Music Comopsition, Bachelor’s Degree Music Comopsition at Indiana University Bloomington
bookDoctor of Philosophy - PhD Music Composition, Doctor of Philosophy - PhD Music Composition at University of North Texas
languagesEnglish
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Github Skills (20)

mixing9
midi8
csound7
sequencer7
audio7
music7
osc6
computer-music5
node-graph5
scoring5
qt4
object-model4
interactive4
react4
conductor3

Programming languages (6)

C#C++CMaxJavaScriptHTML

Github contributions (5)

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Mixing desk used to diffuse sound in the Merrill Ellis Intermedia Theater at UNT
Contributions:95 commits, 81 pushes, 4 branches in 3 years 8 months
mixingdeskaudiotheaterdiffuse
New-Confusion/new-confusion

Nov 2018 - Oct 2022

Contributions:34 pushes, 1 branch in 3 years 10 months
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