Christopher Swiedler

Engineering Director at Roblox

San Francisco, California, United States
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Summary

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Christopher Swiedler is an Engineering Director based in San Francisco with over 5 years in senior leadership roles and a software career stretching back to the early 2000s. He has led server and backend engineering across game and entertainment platforms, including a decade at Trion World Network and a current leadership role at Roblox since 2017. Christopher combines hands-on server architecture experience with people management, guiding teams that operate at scale in real-time, multiplayer environments. His background includes lead server development and deep system design work, reflecting comfort with long-lived, complex codebases. He graduated from the University of Georgia and brings a pragmatic focus on reliability and operational excellence honed across both startup-stage and large-scale product organizations. Colleagues would note his blend of technical depth and steady leadership in high-availability game services.
code5 years of coding experience
job14 years of employment as a software developer
bookUniversity of Georgia
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Stackoverflow

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Github Skills (18)

derived10
scripting-language10
scripting9
sdl9
lua9
embeddable8
programming-language8
buck8
modular7
interpreter7
clang6
toolchain6
build-system6
compiler5
storage5

Programming languages (4)

C++RustCLLVM

Github contributions (5)

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AtomicOperation/luau

Feb 2021 - Feb 2021

A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Contributions:22 pushes, 1 branch in 1 day
luascriptingembeddable-scripting-languagederivedscripting-language
AtomicOperation/sccache

Dec 2021 - Dec 2021

sccache is ccache with cloud storage
Contributions:6 pushes, 1 branch in 4 days
cloud-storageccachecachestorage
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Christopher Swiedler - Engineering Director at Roblox