Christopher Talbot is a Senior Staff Engineer in the San Francisco Bay Area with nine years of professional experience building games across console, PC, web, and mobile platforms. He has shipped notable titles including Lair, Farmville, Mafia Wars, DC Legends, and Five Nights at Freddy’s AR, and has deep hands-on expertise in Unity, Node.js, PHP, and full-stack game systems. At Illumix he drives engineering maturity and process improvement while mentoring teams to deliver polished, cross-platform experiences. His background spans large studios (WB Games, Zynga) and smaller teams, giving him a knack for scaling practices from prototype to live service. Unusually for an engineer, he trained in classical piano at Eastman, a discipline that informs his collaborative leadership and attention to crafted detail.
9 years of coding experience
14 years of employment as a software developer
Classical Piano, Classical Piano at Eastman School of Music
Game Design and Development, Game Design and Development at Full Sail University
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Christopher Talbot - Senior Staff Engineer at Illumix