Christopher Vensand is a Senior Software Engineer based in San Francisco with eight years of experience building scalable, cloud-native infrastructure and developer tools. He has driven measurable efficiencies at Riot Games—refactoring Terraform to cut AWS account access time by 98% and converting slow cloud spend reports into minutes with serverless solutions—and now applies that operational focus at Roblox. Comfortable across AWS, GCP, Kubernetes, and automation pipelines, he specializes in self-service tooling, real-time mitigation systems, and cost-optimization. Christopher blends hands-on engineering with research-rooted pragmatism (from automating lab hardware at Michigan) and a practical streak for shipping resilient systems that reduce toil.
9 years of coding experience
8 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Michigan
Contributions:72 commits, 2 PRs, 28 pushes in 26 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Christopher Vensand - Developer Infrastructure Engineer at Sunday