Christopher Yunker

Software Engineer at Riot Games, Inc.

Missouri, United States
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Summary

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Senior
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Top School
Christopher Yunker is a seasoned software engineer with 12 years of software-focused experience and a two-decade career that bridges hardware and software across industries from advertising to gaming. He progressed from hardware design roles at Intel to senior engineering and principal roles at Riot Games, demonstrating deep product-focus and an ability to evolve with changing technical domains. Known for meticulous attention to quality, he excels at bringing new products from concept to production while mentoring teams through complex engineering challenges. Based in Missouri, he combines electrical engineering roots with modern software practices, making him comfortable across low-level and application-level problems. A pragmatic builder, he brings institutional knowledge of large-scale game engineering alongside hands-on craftsmanship honed in earlier hardware-facing positions.
code12 years of coding experience
job28 years of employment as a software developer
bookUniversity of Missouri
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Stackoverflow

Stats
541reputation
73kreached
10answers
3questions
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Github Skills (40)

binaries9
membership9
cli9
command-line-tool9
macos8
homebrew8
recipe8
administration8
cookbook7
test-kitchen7
gleam7
orbit7
crash-reports6
clang6
ejabberd6

Programming languages (5)

TypeScriptC++HTMLErlangRuby

Github contributions (5)

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chrisyunker/tools

Jun 2018 - Feb 2022

Contributions:4 releases, 8 pushes, 1 branch in 3 years 8 months
Contributions:29 pushes in 8 years 6 months
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Christopher Yunker - Software Engineer at Riot Games, Inc.