Summary
Chrystiano Araújo is a research scientist with 11 years of experience bridging academic research and production systems in computer graphics and interactive media. He holds a PhD in Computer Science from UBC and transitioned from doctoral research and teaching to applied research roles at Roblox, where he returned as a research scientist after a prior research internship. His background includes industrial R&D at Tecgraf/PUC-Rio working on large-scale CAD rendering for desktop and web, and research internships at Adobe, reflecting deep expertise in 3D rendering, parallel computation, and game technologies. Based in California, he combines rigorous academic methods with practical engineering to deliver scalable graphics solutions and has a track record of moving research prototypes toward production. An understated strength is his teaching experience in video game programming and parallel computation, which sharpens his ability to communicate complex systems to engineers and students alike.
11 years of coding experience
14 years of employment as a software developer
Bachelor of Computer Science, Computer Science, Bachelor of Computer Science, Computer Science at Cândido Mendes University, UCAM-Campos, Campos dos Goytacazes, Brazil
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at The University of British Columbia
Master's degree, Computer Graphics, Master's degree, Computer Graphics at Pontifical Catholic University of Rio de Janeiro
English, Portuguese