Chuck Rozhon

Graduate Student Researcher

Davis, California, United States
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Summary

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Chuck Rozhon is a low-level software engineer and graduate student researcher at UC Davis with 11 years of experience focused on computer graphics, visualization, and GPU programming. He holds a BS from UIUC and is completing graduate work and a PhD trajectory in computer graphics, bringing deep C, C++, and Python expertise to projects spanning OpenGL, DirectX, CUDA, and ROCm. His industry experience includes driver and embedded graphics work at NVIDIA and a software engineering role at AMD, giving him practical insight into both hardware-oriented driver stacks and high-performance rendering systems. At UC Davis he developed real-time volume rendering tools for scientific visualization, demonstrating an ability to translate complex data into interactive visual systems. Known for operating comfortably in large C++/Objective-C codebases, he pairs research rigor with production-grade GPU development.
code11 years of coding experience
job3 years of employment as a software developer
bookDoctor of Philosophy - PhD, Computer Graphics, Doctor of Philosophy - PhD, Computer Graphics at University of California, Davis
bookUniversity of Illinois Urbana-Champaign
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Stackoverflow

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0questions
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Github Skills (8)

c-language10
cpp10
cprogramming-language10
emulation10
cube9
g9
wii9
wiiu9

Programming languages (6)

JavaC++JavaScriptJupyter NotebookCudaPython

Github contributions (5)

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owensgroup/hiptracer

Mar 2022 - Mar 2023

Contributions:90 commits, 75 pushes, 2 branches in 1 year
crozhon/Volumes-With-Vulkan

Mar 2020 - Sep 2023

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Contributions:5 pushes in 3 years 6 months
raynvidiavulkanrtxtracing
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Chuck Rozhon - Graduate Student Researcher