Chunlok Lo is a software engineer with nine years of experience building game systems and developer tools, currently on the engineering team at Riot Games. He has a strong background in C++, Unreal Engine, and full-stack tooling, having shipped features for VALORANT crosshair customization and platform SDKs as well as web tools built with React and Go. His internships at Riot and Facebook show a pattern of rapidly owning products from prototypes to production, including automated test frameworks and cross-platform mobile integrations. Chunlok pairs technical delivery with user-focused collaboration, regularly working with designers, animators, and UX to iterate on usable features. He holds a BS in Computer Science from Georgia Tech and an MS from the University of Alberta, bringing both rigorous academic training and practical studio experience to complex systems.
9 years of coding experience
2 years of employment as a software developer
Master of Science - MS Computer Science, Master of Science - MS Computer Science at University of Alberta
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Georgia Institute of Technology
Contributions:1 PR, 1 push, 2 branches in 2 years 9 months
prototypeadult
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