Chunlok Lo

Software Engineer at Riot Games

United States
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Summary

👤
Senior
🎓
Top School
Chunlok Lo is a software engineer with nine years of experience building game systems and developer tools, currently on the engineering team at Riot Games. He has a strong background in C++, Unreal Engine, and full-stack tooling, having shipped features for VALORANT crosshair customization and platform SDKs as well as web tools built with React and Go. His internships at Riot and Facebook show a pattern of rapidly owning products from prototypes to production, including automated test frameworks and cross-platform mobile integrations. Chunlok pairs technical delivery with user-focused collaboration, regularly working with designers, animators, and UX to iterate on usable features. He holds a BS in Computer Science from Georgia Tech and an MS from the University of Alberta, bringing both rigorous academic training and practical studio experience to complex systems.
code9 years of coding experience
job2 years of employment as a software developer
bookMaster of Science - MS Computer Science, Master of Science - MS Computer Science at University of Alberta
bookBachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Georgia Institute of Technology
languagesEnglish, Chinese, Chinese
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Github Skills (24)

unreal6
quake6
transport5
unreal-engine-45
tower4
javascript3
peer-to-peer3
networking3
serialization2
unity3d2
csharp2
android-app2
bots1
machine-learning1
python1

Programming languages (4)

C#C++JavaScriptPython

Github contributions (5)

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chunloklo/Unreal2DFighter

May 2020 - Dec 2020

A Little Unreal 2D Fighter Project
Contributions:23 commits, 4 PRs, 18 pushes in 7 months
unreal-enginefighterunrealskinsue4
First prototype of How To Adult website
Contributions:1 PR, 1 push, 2 branches in 2 years 9 months
prototypeadult
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