Summary
Cian Jinks is a software engineer with nine years of experience, currently completing an MSc in Computer Science at Trinity College Dublin and working as a Software Engineer II at Stripe. He has deep practical experience in computer graphics and VFX toolchains from internships at Unity and Google Summer of Code contributions to Blender, and has built high-performance C++ simulations and offline rendering pipelines for textile digital twins. At Stripe he focused on CI infrastructure improvements that dramatically reduced bootstrap times and improved observability, and at an early-stage startup he helped secure €100k in investment. He combines systems-level engineering with product-minded prototyping across C++, tooling for Blender/Unity, and TypeScript/React, and has a track record of mentoring junior engineers and organising industry-academic collaborations. An organizer of Trinity CS events, he leverages industry partnerships to connect students with real-world engineering and career opportunities.
9 years of coding experience
2 years of employment as a software developer
MSc and BA, Computer Science, MSc and BA, Computer Science at Trinity College Dublin