Summary
Cicada Carpenter is a software engineer with nine years of hands-on experience blending game development, education, and maker-culture tooling from Boulder, Colorado. Primarily a Godot developer, they design and produce art, music, and narrative for indie game projects while shipping interactive prototypes and teaching others how to build with Scratch, Ozobots, and physical fabrication tools. Their background running curricula and labs—managing 3D printers to create tactile books for visually impaired children and leading remote classrooms—reflects a rare mix of technical skill and accessibility-first thinking. Comfortable with both classroom instruction and solo creative ownership, they excel at turning playful ideas into polished learning experiences and games. Active in community-facing roles, Cicada brings a maker’s craft, strong time-management in low-supervision settings, and a commitment to disability and LGBT+ advocacy to every project.
9 years of coding experience
1 year of employment as a software developer
Manitou Springs High School
Technology, Arts, and Media, Technology, Arts, and Media at University of Colorado Boulder