CJ Ordog

Associate Software Engineer

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
CJ Ordog is an Associate Software Engineer at Blizzard Entertainment with a decade of hands-on experience in computer graphics and game development, blending engine programming work on World of Warcraft with internships at NVIDIA and practical iOS and web development roles. Based in Los Angeles, he has taught VR and led the ACM Game Studio at UCLA, translating academic instruction into polished, playable projects and industry-ready pipelines. His background spans low-level engine work, mobile UX polish, and network research experiments, showing a rare mix of graphics, systems, and user-facing product experience. Known for mentoring and curricular design, he brings both production-quality coding and a knack for teaching complex concepts to engineers new to game development.
code10 years of coding experience
job2 years of employment as a software developer
bookJunior, Junior at University of California, Los Angeles
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Github Skills (14)

perlin-noise9
terrain-generation9
noise8
simplex7
procedural-generation6
node-graph6
noise-generator6
intervals5
graph4
cpp3
modular3
simd3
cross-platform3
java1

Programming languages (3)

C++CHTML

Github contributions (5)

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cjordog/GLVoxel

Dec 2021 - Jun 2023

just messing around with opengl and voxels
Contributions:2 PRs, 86 pushes, 4 branches in 1 year 5 months
cjordog/MGGScripts

Jan 2017 - Feb 2017

Contributions:16 commits, 16 pushes, 1 branch in 21 days
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CJ Ordog - Associate Software Engineer