Claire Blackshaw

Technical Director at Flammable Penguins Games

London, England, United Kingdom
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Summary

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Rockstar
Claire Blackshaw is a Technical Director and creative programmer with 11 years of experience building VR and game experiences, currently running a VR studio focused on story-driven projects. Previously a senior engineer on Adobe Substance 3D’s Modeller, she specialized in porting VR code to OpenXR, vendor integrations, and non-destructive SDF sculpting for 3D content creation. Her background spans influential roles at Media Molecule and Sony, where she combined R&D, UX and online systems work to prototype metaverse and social features. Comfortable straddling design and low-level engineering, she repeatedly moves between prototyping, platform integrations, and production delivery. Based in London, she balances technical leadership with creative publishing through a small indie press she co-runs, and brings an artist’s sensibility—stage performance and skating—to inform playful, human-centered interactive systems.
code11 years of coding experience
job9 years of employment as a software developer
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Github Skills (41)

godot10
docker10
game-engine10
open-source10
gdscript10
game-development10
openxr9
microblogging9
pixelfed9
federation9
activitypub9
mastodon9
documentation9
webfinger8
twitter8

Programming languages (6)

C++CGoreStructuredTextRubyPython

Github contributions (5)

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Kimau/godot

Oct 2023 - Mar 2025

Godot Engine – Multi-platform 2D and 3D game engine
Contributions:76 pushes, 11 branches in 1 year 5 months
Kimau/kimau.github.io

Apr 2016 - Apr 2022

Contributions:2 pushes, 1 branch in 6 years 1 month
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Claire Blackshaw - Technical Director at Flammable Penguins Games