Claudia Doppioslash

Principal Graphics Programmer at Gamedev & Functional Programming

Liverpool, England, United Kingdom
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Summary

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Claudia Doppioslash is a Principal Graphics Programmer with 12 years of experience crafting physically based rendering, procedural generation, and shader systems for AAA games and XR. Based in Liverpool, she blends deep technical expertise in Unreal Engine 5, Unity, Houdini and Rust with practical pipelines like photogrammetry, PDG and build automation. Author of a book on physically based shaders and multiple Pluralsight courses, she pairs public teaching with hands-on engine work and profiling/optimisation at Wushu Studios. Her open-source contributions include full-stack updates to the well-known rust-gamedev "arewegameyet" resource, demonstrating a commitment to the game-dev ecosystem beyond proprietary code. Former roles span graphics, AR/VR and functional programming—an unusual mix that gives her a systems-oriented view of rendering and toolchains. Colleagues rely on her for shipping robust rendering features and for translating research-grade shading into production-ready assets.
code12 years of coding experience
job14 years of employment as a software developer
bookComputer Science, Computer Science at University of Genoa
languagesItalian, Japanese, ligurian, English
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Github Skills (21)

ecosystem10
rust10
game-development10
artificial-intelligence9
inputbox9
zola9
input-field9
iphone9
ai9
ais9
documentation8
plist6
cocoa-touch6
vagrant6
ssh6

Programming languages (20)

C#JavaC++CSSCPureScriptRustElm

Github contributions (5)

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rust-gamedev/arewegameyet

Sep 2016 - Nov 2019

The repository for https://arewegameyet.rs
Role in this project:
userFull-stack Developer
Contributions:131 commits, 91 PRs, 122 pushes in 3 years 2 months
Contributions summary:Claudia contributed to the "Are we game yet?" repository, focusing on adding and updating content related to game development libraries and engines. This included adding new categories (AI and Input) and listing various crates within those categories, along with their documentation links and descriptions. The user also made updates to the main page, including fixes and content additions to the resources section, and implemented layout and UI tweaks.
zolagamedevrusteguiecosystem
doppioslash/PBSUnityBookCode

Jan 2018 - Jan 2019

Contributions:3 commits, 2 pushes, 1 branch in 11 months
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Claudia Doppioslash - Principal Graphics Programmer at Gamedev & Functional Programming