Clement Hector is a Lead Pipeline Engineer with 11 years in the VFX and animation industry, blending deep technical pipeline expertise with hands-on lighting and compositing experience. He has led development teams at studios like Technicolor and Fix Studio to build robust, scalable tools—ranging from inter-studio synchronization and render-farm management to automated deployment and publication frameworks. His background as a practitioner (lighting/compositing and 3D supervision) gives him a rare empathy for artists’ workflows, enabling pipelines that measurably cut production time. Based in Paris, he’s contributed to open-source pipeline efforts to broaden access across the VFX community and often ties production data to operational tools (e.g., GitLab→Sheets/Calendar sync). Practical, production-focused, and comfortable across art and engineering, he excels at turning complex multi-studio requirements into reliable, automated systems.
11 years of coding experience
6 years of employment as a software developer
Art, Art at École Maurice Quentin De La Tour
lycée
DUT, Informatique, DUT, Informatique at Université des Sciences et Technologies de Lille (Lille I)
2009, Art Graphique, 2009, Art Graphique at Objectif 3D
Contributions:2 PRs, 3 branches in 1 year 8 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Clement Hector - Lead Pipeline Engineer at THE YARD VFX