Clifford Bohm

Postdoctoral Student at SlugFest Games

Michigan, United States
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Summary

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Senior
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Top School
Clifford Bohm is a multidisciplinary researcher and game entrepreneur with 11 years of professional experience bridging creative production and evolutionary biology. Currently a postdoctoral student at Michigan State University studying evolution of cognition and behavior, he brings a practitioner’s eye from decades in animation and lighting to rigorous scientific questions. Founder of SlugFest Games, he has hands-on experience building games people enjoy and buy, informed by prior roles as Tech Director at Blue Sky Studios and Lighter at PDI/DreamWorks. That uncommon blend of cinematic lighting/compositing expertise and computational thinking shapes how he designs experiments, simulations, and interactive experiences. Based in Michigan, he combines academic rigor with product-minded iteration, often translating complex visual or behavioral models into tangible prototypes. Colleagues describe him as someone who moves fluidly between studio pipelines and scientific inquiry, spotting practical opportunities others might miss.
code10 years of coding experience
job11 years of employment as a software developer
bookStony Brook University
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Github Skills (35)

genetic-algorithm10
modular10
neuroevolution10
evolutionary-algorithms10
evolutionary-computation10
evolution10
genetic-programming10
agent9
neat8
computational-biology6
eagle5
artificial-life5
azerothcore5
open-data5
ckan5

Programming languages (5)

C++JavaScriptHTMLRubyPython

Github contributions (5)

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ahnt/MABE

Jul 2016 - Jul 2017

Contributions:44 PRs, 83 pushes, 1 branch in 1 year
agent-basedevolutionagentmodular
Hintzelab/MABE

Jun 2016 - Jan 2023

Modular Agent Based Evolution Framework
Contributions:365 commits, 173 PRs, 147 pushes in 6 years 7 months
evolutionary-computationwire-brainsagent-basedevolutionagent
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Clifford Bohm - Postdoctoral Student at SlugFest Games