Clifford Bohm is a multidisciplinary researcher and game entrepreneur with 11 years of professional experience bridging creative production and evolutionary biology. Currently a postdoctoral student at Michigan State University studying evolution of cognition and behavior, he brings a practitioner’s eye from decades in animation and lighting to rigorous scientific questions. Founder of SlugFest Games, he has hands-on experience building games people enjoy and buy, informed by prior roles as Tech Director at Blue Sky Studios and Lighter at PDI/DreamWorks. That uncommon blend of cinematic lighting/compositing expertise and computational thinking shapes how he designs experiments, simulations, and interactive experiences. Based in Michigan, he combines academic rigor with product-minded iteration, often translating complex visual or behavioral models into tangible prototypes. Colleagues describe him as someone who moves fluidly between studio pipelines and scientific inquiry, spotting practical opportunities others might miss.
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Clifford Bohm - Postdoctoral Student at SlugFest Games