Cody Burchett is a delivery-focused software engineer with 11 years of experience who blends game-development roots with enterprise delivery at Deloitte. Trained in Applied Computer Science at George Mason University, he has deep hands-on C++ and Unity3D experience—having built systems like enemy wave spawning and tower structures for Global Game Jam projects—and applies that practical problem-solving to business software delivery. His career spans client-facing roles at Infosys and S&P Global before joining Deloitte, giving him experience across large-scale program delivery and engineering execution. Cody mentors and teaches—he volunteered teaching middle-schoolers to build games with Unity—which reflects a knack for translating complex technical ideas into accessible learning. Based in Roanoke, VA, he keeps an active engineering portfolio on GitHub that surfaces his reverse-engineering curiosity and clean, efficient coding style.
11 years of coding experience
2 years of employment as a software developer
BS Applied Computer Science, 3.28, BS Applied Computer Science, 3.28 at George Mason University
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Cody Burchett - Delivery Specialist at Deloitte Consulting